32-bit and 64-bit Windows: Frequently Asked Questions

Here are answers to some common questions about the 32-bit and 64-bit versions of Windows. How do I upgrade from the 32-bit to the 64-bit version of Windows? Upgrading from the 32-bit version to the 64-bit version of Windows requires that you reformat your hard disk, install the 64-bit version of Windows, and then reinstall everything else that you had on your device. How can I tell if my computer is running a 32-bit or a 64-bit version of Windows? 2. At the right, under Device specifications, see System type. 1. Select the Start button , right-click Computer, and then select Properties. 2. Under System, see the system type. Which version of Windows should I install: the 32-bit version or the 64-bit version? To install a 64-bit version of Windows, you need a CPU that's capable of running a 64-bit version of Windows. The benefits of using a 64-bit operating system are most apparent when you have a large amount of random access memory (RAM) installed on your computer, typically 4 GB of RAM or more. In such cases, because a 64-bit operating system can handle large amounts of memory more efficiently than a 32-bit operating system, a 64-bit system can be more responsive when running several programs at the same time and switching between them frequently. How do I tell if my computer can run a 64-bit version of Windows? To run a 64-bit version of Windows, your computer must have a 64-bit-capable processor. To find out if your processor is 64-bit-capable, do the following. 2. At the right, under Device specifications, see System type. 1. Select the Start button , and then select Control Panel. In the search box, type Performance Information and Tools, and then, in the list of results, select Performance Information and Tools. Th​is was cre at᠎ed by GSA  C on tent G ener​ator᠎ D᠎em᠎ov᠎ersion .

FRESS - a 1970s multi-user successor to the Hypertext Editing System. ZOG - a 1970s hypertext system developed at Carnegie Mellon University. Electronic Document System - an early 1980s text and graphic editor for interactive hypertexts such as equipment repair manuals and computer-aided instruction. Information Presentation Facility - used to display online help in IBM operating systems. Intermedia - a mid-1980s program for group web-authoring and information sharing. HyperTies - a mid-1980s program commercially applied to hundreds of projects, including July 1988 Communications of the ACM and Hypertext Hands-On! Texinfo - the GNU help system. KMS - a 1980s successor to ZOG developed as a commercial product. Storyspace - a mid-1980s program for hypertext narrative. Document Examiner - an hypertext system developed in 1985 at Symbolics for their Genera operating system. Adobe's Portable Document Format - a widely used publication format for electronic documents. Wikis - aim to compensate for the lack of integrated editors in most Web browsers. Various wiki software have slightly different conventions for formatting, usually simpler than HTML.

Soon the majority of the minicomputer and mainframe vendors instigated projects to combine the two, producing an OOP library format that could be used anywhere. Such systems were known as object libraries, or distributed objects, if they supported remote access (not all did). Microsoft's COM is an example of such a system for local use. DCOM, a modified version of COM, supports remote access. For some time object libraries held the status of the "next big thing" in the programming world. There were a number of efforts to create systems that would run across platforms, and companies competed to try to get developers locked into their own system. Examples include IBM's System Object Model (SOM/DSOM), Sun Microsystems' Distributed Objects Everywhere (DOE), NeXT's Portable Distributed Objects (PDO), Digital's ObjectBroker, Microsoft's Component Object Model (COM/DCOM), and any number of CORBA-based systems. Class libraries are the rough OOP equivalent of older types of code libraries. They contain classes, which describe characteristics and define actions (methods) that involve objects.

The classical problem in computer vision, image processing, and machine vision is that of determining whether or not the image data contains some specific object, feature, or activity. Different varieties of the recognition problem are described in the literature. Object recognition (also called object classification) - one or several pre-specified or learned objects or object classes can be recognized, usually together with their 2D positions in the image or 3D poses in the scene. Blippar, Google Goggles and LikeThat provide stand-alone programs that illustrate this functionality. Identification - an individual instance of an object is recognized. Examples include identification of a specific person's face or fingerprint, identification of handwritten digits, or identification of a specific vehicle. Detection - the image data are scanned for a specific condition. Examples include detection of possible abnormal cells or tissues in medical images or detection of a vehicle in an automatic road toll system.

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