Nordisk Games Acquires Star Stable Entertainment

What is so great about Nordisk Games’ approach is that they are not interested in controlling what we do, but rather, helping us in the long term to achieve something special. That’s why we are all looking forward to continuing the great working relationship we have,” said Johan Sjöberg, CEO at Star Stable Entertainment. ”What we love about Johan and the team at Star Stable Entertainment is how they have stayed true to their vision to create a game that’s so different to anything else on the market. Not only creating a unique game but then expanding the Star Stable universe into animation, books and more,” said Mikkel Weider, Managing Director of Nordisk Games. Nordisk Games is owned by the entertainment company Nordisk Film, which is a part of Egmont, a leading Nordic media group. In recent years Nordisk Games has built a high growth portfolio of minority and majority-owned game studios that includes Avalanche Studios Group, Supermassive Games and MercurySteam.


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SIE also has smaller offices and distribution centers in Los Angeles, California (Hollywood), San Diego, California; Toronto, Ontario; Melbourne, Australia; Seoul, South Korea (Seocho-gu), Singapore; Shanghai, China and Liverpool, England. SIE evaluates and approves games for its consoles. The process is more strict than for the Nintendo Seal of Quality, and developers submit game concepts to Sony early in the design process. Each SIE unit has its own evaluation process; SIEE, for example, approved Billy the Wizard for its consumers but SIEA did not. The company sometimes imposes additional restrictions, such as when it prohibited PS and PS2 games from being ported to the PSP without 30% of content being new to the Sony console. SCEI produces the PlayStation line of video game hardware that consists of consoles and handhelds. Sony's first wide home console release, the PlayStation (codenamed "PSX" during development), was initially designed to be a CD-ROM drive add-on for Nintendo's Super NES (a.k.a.

With the new Apple iMac M1 line-up, it’s gone back to that playful attitude, only this time there have been some serious changes under the hood. This is down to the new M1 architecture employed by Apple, which is both good and (potentially) not so good news for music production. The good news is if you’re a Logic Pro X user; Logic and the M1 chip have been optimised to kingdom come, so the user experience there is flawless. ’ve used in the past. The downside is if you use a DAW which hasn’t yet been fully optimised. They’ll still work, thanks to backwards compatibility given by Apple’s Rosetta software, but you won’t enjoy the full performance benefits. Yet. That said, in terms of future-proofing, it’s not like Apple is going to perform a U-turn and go back to Intel so you can bet compatibility will come at some point. There’d be uproar if we did a list such of the best PCs for music production and didn’t include an Apple iMac.

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